same_difference: (Geeky)
[personal profile] same_difference
For [livejournal.com profile] drabbit's attention especially:

Augment summoning is a nice feat, especially combined with my very nice GM stateing that celestial creatures are intelligent enough that I can choose to make them rage.

So my celestial badgers, thank to myself leveling up (to level 3) and aquiring said feat, will appear and then do a full attack of:

2x claws +8 doing d2+3, and bite +3 doing d3+3.

They'll stay arounds for two rounds, meaning they get to attack twice. So 24 - 32 points of damage, if they don't miss.

Not bad for a level 1 spell, which I can cast 5 times a day.

Date: 2004-09-29 04:54 am (UTC)
From: [identity profile] hotpork.livejournal.com
Your a sick puppy.

I also realise I should only have been taking -2 for my two weapon fighting, not -4, doh! ...still I'd have missed anyway! ...if only I had a masterwork shortsword :>)

Date: 2004-09-29 09:29 am (UTC)
From: [identity profile] drabbit.livejournal.com
That is really very grim - but then as the entire design purpose of the character I see no problem with it.

The bigger problem for me now is that they stay around two rounds which means I have to cope with my battle area having multiplying temporary beasties...

Date: 2004-09-29 12:00 pm (UTC)
From: [identity profile] swordkitten.livejournal.com
I didn't think any animal multiplied that fast...

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