same_difference: (Me.)
So finally got to run a game of the Mistborn RPG system the weekend before I started writing this back in January (oops!), having spent the preceding couple of months wrangling my players into creating their characters and designed their heist largely in advance.

I have to say I'm really impressed with the system. It works well; handles a wide variety of situations in a straightforward manner; is narrative rather than rulesy but without being woolly; and really captures the feel of both the novels and of classic heist movies.

Thoughts on the system )

Yeah, so in summary the system works well and really captures the feel of the books.

The first heist )

In summary the crew pulled off their first heist pretty successfully, and have found themselves with a whole new set of opportunities and problems of their own devising.

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