Jun. 1st, 2007

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Think I should really update have been meaning too, but just haven't made the time to do so.

Cake deliveries in the end took 6 days in total to complete, I was very much "In your homes, feeding you cake" to add yet another random abuse of language to my styles of speech. Sadly the bake a cake on your birthday and share it with your friends approach hasn't yet shown signs of spreading to other people. Still I will continue to hope.

I have a Shadowrun character for the first time. Best described as company owned tech-support with guns. Half his working time is spent dealing with idiotic users via a phone, and the other half is spent dealing with idiotic users via the business end of a gun. It seems a good principle to me; how better to prepare your corporate foot soldiers to go out and eliminate problems without question than by making them deal first hand with their idiocy. A lot of my friends who actually do tech support seem to want his job; scratch that I think they all do.

Still working out a personality for him, though it's clear he chatty, variably personable and really paranoid about the company he works for coming to collect him. This so far has led to a few unwise actions. Still maybe he'll get to do shoot something more than a tire. Oh yes and [livejournal.com profile] florain's Shadow Runner is computer illiterate, I've started rolling Will checks every time he fails to comprehend or use tech. Not sure what a suitable target number should be as of yet.

My D&D continues seemingly well, efforts to produce a map are slow going but I hope for results, if only because it'll make my usual winging it approach much easier. Winging it works well when you create such characters as Old Granny the shop keeper, and less well when you create such concepts as cursed lingerie of gender changing. I blame Carl and is character Haposi, it seems best. Now his character has a quest to find the original maker of the item, as the shop keeper wouldn't sell it to him.

I have also managed to find time to finish Dragon Quest 8 and Okami recently. Both games I really did enjoy. Dragon Quest 8 is a very old style RPG, but once you get past that initial sense that they could be doing it better by being a little more up to date (like not having each status effecting spell/ability hit each monster and report/success failure separately). Still the story is good, the characters compelling, the voice acting well done and the final boss being really well designed aesthetically unpleasant as it is to look at. Okami is definitely a Zelda homage, but the game itself is a great deal of fun, and the control seem fluid natural, and while it can feel a bit Kingdom Hearts button mashy in places you do actually feel in control of what you're doing (unlike Kingdom hearts). I still wish it had been a bit less of a Zelda clone in places though. A Navi like character (though actually a lot better and more interesting than Navi overall) is still going to tend towards annoying as hell at times. Oh yes and random varying difficulty on the collection of random in game collectable, resulting in really, really hard optional fights (3x a boss you only fought 1 of recently in the story simultaneously is just mean).

Other than that only thing really of note worth mentioning was paint balling on Saturday for [livejournal.com profile] duke_of_krondor's stag, well day, really. Didn't hurt or bruise anywhere near as much as I had been told, and is reasonably fun. Having 6 lens surfaces to get steamed up between the mask and glasses meant I often got to see. Plus a lot of people at the site (60+ I think), who clearly didn't mind how much they spent on ammo, meant a lot of games got bogged down into getting pinned behind barricades. I'd like to do it again I think but with less people. That and the inaccuracy of the guns irritates me a lot, I'm aware my aim is traditionally awful, but at the same time it seems to be that the guns are accurate enough from less than 5m range, but the chance of randomly being hit is high enough from quite a distance, it's hard to really close a lot of the time (though that may be a biased view based on the sheer number of people who were involved). Of course accurate guns = less misses = less shot fired = less ammo bought = less money for the organisers. So no surprises really.

Anyway weekend coming up should be good. Friends' house warming and a chance to see a couple of people I haven't for a while. The last larp of shire plot for the year. Just need to get better at finding time so I can write up all I need to for my larp, my D&D campaign, while reading the books and things I've been lent and bought, finishing the other games I have, tiding and sorting out various bits of paperwork and finally practising the whole drumming thing.

Busy really, but busy doing enjoyable things. So can't really complain.

Holiday

Jun. 1st, 2007 03:28 pm
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I appear to have 14 days holiday to take before the end of September, this is after having booked off time around the two 36 hours. Anyway I think I'd quite like to go on some sort of holiday to somewhere this year, ideally with friends. Beyond that I'm a little short on ideas.

So any opinions from anyone, with holiday they want to take and do something with?

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