D&D Arc Complete
Jul. 22nd, 2007 01:02 am12 hours of D&D and with it the Rogue/Fighter/Cleric of Freedom Haposi leaves the party as Carl returns to France. The next set of events has begun and the party are in place to perform their usual reactions, until I hit them with plot again so I can actually run something.
Considering the sum total of my plans is a 6 point bullet list and some stats unused from a previous session, I think 12 hours of fun D&D is a good achievement. My larp GMing is utterly different in style to my DMing (meticulously planned vs winging it all).
So player wanted, talk to me if interested, game slots are flexible :)
To warn you I present the following quotes behind the cut:
( Oh God, the humanity! )
And their style of planning:
( Oh God, the NPC's! )
Considering the sum total of my plans is a 6 point bullet list and some stats unused from a previous session, I think 12 hours of fun D&D is a good achievement. My larp GMing is utterly different in style to my DMing (meticulously planned vs winging it all).
So player wanted, talk to me if interested, game slots are flexible :)
To warn you I present the following quotes behind the cut:
( Oh God, the humanity! )
And their style of planning:
( Oh God, the NPC's! )