Saturday's are for sleeping
Mar. 31st, 2007 02:27 pmFor various reasons feel compelled to right up a catch up post for life at the moment.
Let's see summary: Socialising good but tiring. Woot! Friends!
Work continues as ever long running projects really mean I don't have much to say about it. At the moment currently involved in testing something that links to lots of other things some of which are already/also being tested. Currently I'm suffering from two many windows syndrome. When you have to have 20 windows open on average in order to test something, it gets irritating after a while. Especially if something going wrong means stop and restarting several things. And don't even get me started on the things that just time out after a while. Still I basically enjoy coding so all is good.
dantarian has moved now so I no longer here him laughing about every half hour. Slightly odd that, two previously separate life aspects colliding. NB: I almost never see
hotpork so I assume he works there really.
300! (Yes I feel it needs an exclamation mark) was good, not great, but good. Other people on my friends list have already summed it up better than I can. Worth seeing at the cinema, not worth owning on DVD. The cinematography is great, and I continue to be impressed at the intelligent use of CG and directing to recreate the comic book feel (though I admit I haven't read it). Comics are a fundamentally visual medium so you need to incorporate the visual style to do it justice. I'm not just talking about the muscles, the blood or the slowmo, but the colour choices, camera angles and poses. If you've ever read any of 2000AD's Slaine you should know what I mean. All I'll say is don't expect historical accuracy, political or racial sensitivity or even particularly complex dialog. More blood, slash, fighting, slash, slow-mo, slash, RAH! SPARTA!, slash and giant leather pants than you could shake a blood drenched, bronze tipped pole-arm at however.
Have finally managed to get my D&D game running again. The plan of hit the players over the head with plot, then carry their unconscious bodies into more plot seems to be working. If they won't go out and change the world, the world will change in there faces using scythes. More importantly though I appear to actually have a D&D party which all things considered is a minor miracle. A whole session of them working together, assisting each other and fighting in some of intelligent group like manner. Didn't think I'd see the day. Most important lesson of the session: Dragon Shaman damage aura is all win.
Larp continues to be good. Character has firmly entrench itself in an IC relationship which between bouts of 'Oh, God! The CUTE!" is actually getting him involved in plot. Plot this year appears to be good, though perhaps creators of plot are watching as the downtime gets complicated. Currently though it's mostly just discussion, because the system doesn't do downtime consequences normally this is a good thing.
Let's see summary: Socialising good but tiring. Woot! Friends!
Work continues as ever long running projects really mean I don't have much to say about it. At the moment currently involved in testing something that links to lots of other things some of which are already/also being tested. Currently I'm suffering from two many windows syndrome. When you have to have 20 windows open on average in order to test something, it gets irritating after a while. Especially if something going wrong means stop and restarting several things. And don't even get me started on the things that just time out after a while. Still I basically enjoy coding so all is good.
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300! (Yes I feel it needs an exclamation mark) was good, not great, but good. Other people on my friends list have already summed it up better than I can. Worth seeing at the cinema, not worth owning on DVD. The cinematography is great, and I continue to be impressed at the intelligent use of CG and directing to recreate the comic book feel (though I admit I haven't read it). Comics are a fundamentally visual medium so you need to incorporate the visual style to do it justice. I'm not just talking about the muscles, the blood or the slowmo, but the colour choices, camera angles and poses. If you've ever read any of 2000AD's Slaine you should know what I mean. All I'll say is don't expect historical accuracy, political or racial sensitivity or even particularly complex dialog. More blood, slash, fighting, slash, slow-mo, slash, RAH! SPARTA!, slash and giant leather pants than you could shake a blood drenched, bronze tipped pole-arm at however.
Have finally managed to get my D&D game running again. The plan of hit the players over the head with plot, then carry their unconscious bodies into more plot seems to be working. If they won't go out and change the world, the world will change in there faces using scythes. More importantly though I appear to actually have a D&D party which all things considered is a minor miracle. A whole session of them working together, assisting each other and fighting in some of intelligent group like manner. Didn't think I'd see the day. Most important lesson of the session: Dragon Shaman damage aura is all win.
Larp continues to be good. Character has firmly entrench itself in an IC relationship which between bouts of 'Oh, God! The CUTE!" is actually getting him involved in plot. Plot this year appears to be good, though perhaps creators of plot are watching as the downtime gets complicated. Currently though it's mostly just discussion, because the system doesn't do downtime consequences normally this is a good thing.