Sep. 15th, 2006

TL changes

Sep. 15th, 2006 05:02 pm
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So light magic survived with only a minor weakness and a definite clarification.

Blur, Cloak and Obscurement don't stack with dex.
That's ok because they give you armour not dex anyway.
Even though they only work on things dex work on, and are about making yourself harder to land a blow on.
Right, anyway.

Character wise:
- Lucien the Swaeger is unchanged. Saved points have gone into Willpower. Yay for more bonuses for Elven guards.

- Seeker Harold Cumberland changes slightly. Some things were cheaper (Toughness :-D), some things were maginally more expensive because of a slower half cost skill bonus (4 points oh no!) and it's worked out that I've lost Destroy (T) my most recently bought miracle, in order to still have the ability to cure Paralysis.

- Aurinyan has changed slightly. Saved points, cheaper dexterity, and no further use for enchant item 5 (no more timed items), mean I now have some willpower and have bought Rec Golem having worked out the cost with [livejournal.com profile] fourmyle. I am considering dropping my three ritual levels, and the rest of enchant item and giving up on the shop because of the complexity of the whole thing. Not sure I'd be allowed to do so though or if the shop idea is worth the confusion to keep.

Also well done for [livejournal.com profile] almosthonest spotting that undead no longer take bruising damage.

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